Chibri
318 post(s)
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I was re-reading the Distribution spoiler from last Friday, and there’s a bit of ambiguity (to me at least) over the numbers of cards you get in One.
I’ll go over the numbers for Two and beyond to illustrate what I mean:
100 unique cards in the set, 120 cards in a Kilo, made up from 10 x Rares (=10) 1 of each Uncommon (=30) 2 of each Common (2×40=80)
So 10+30+80 =120, no problem…
Compare this to One, and we get:
100 unique cards + 1 The Drop = 101 cards, with 121 in a Kilo, made up from 1 of The Drop 1 of each Rare (=8) 1 of each Uncommon (=30) and I’m assuming 2 of each Common (2×40=80)
So 8+30+80+1 = 119.
119 not 121.
So what gives?
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chanceafs
1,091 post(s)
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apparently you missed the post that said the make up of One was 1 of each card in the set plus the drop plus 20 duplicates.
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ChaosChild
1,342 post(s)
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Since there’s no real difference between uncommons and commons in set 1 the set effectively consists of 8 rares and 92 non-rares (20 of which will be duplicated), plus the drop.
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Chibri
318 post(s)
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I’d like to know which 20 get dup’d in that case… probably some of the commons, or maybe 10 each of common and uncommon. Be nice to hear something definite…
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AlphaCenturion
2,384 post(s)
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Well, the gist of what they’ve told us is that those extra 20 are for deck building. I’ve asked several questions about those 20, none of which have been answered yet (I think).
But yeah, the 121 of One are 1 Drop + 100 card set (the full set) + 20 extra deckbuilding cards.
My questions about those 20 are:
Are they fixed?
Could we get more than one group of these fixed cards? (as in, group A is 20 fixed cards, and so is group B, but group B contains a different set of 20, to allow for some variety in One kilos, as well as to push you towards slightly different “starting decks”; ie, A might contain signature cards for one Hero and Villain, and B would have similar cards for another Hero/Villain pair)
Are they split even Hero/Villain? (do we get 10H and 10V, or 20 of one or the other?)
Do we get duplicates IN the 20 cards? (ie 20 different cards, or 10 cards with 2 copies each)
Now, the 2 copies of 10 cards would suck if we get 10 Hero and 10 Villain cards. Because then you’re only getting 5 cards for any given deck. (you get two of them, but you only get 5 different cards) Granted, if there are only 5 cards for Heroes, and you get 2 of each, that ends up with 3 of each (because of the card in the complete 100-card set).
2 kilos later, you have 9 of that card.
The more “fixed” and “definite” those 20 cards are, the less likely I’ll want to buy more than one Kilo of One. Because the more “fixed” they are, the more likely I won’t need another one unless I want to give out decks as promotional items. I mean, that’s a GREAT idea and all, but I don’t have the money to invest to give other people free cards.
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ChaosChild
1,342 post(s)
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Reading between the lines a little…
They’ve said that set 1 will be fixed. I’ve always taken this to include the 20 extra cards as well as the set of 100 so I don’t think there’ll be any variation between different boxes of 1.
They’ve also said that 2 of the characters in 1 will be getting the extra support, which would suggest 10 cards each for a specific hero and villain.
Whether the 10 cards are all different or 2 sets of 5 I can’t say.
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Chibri
318 post(s)
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The more I think about it, the less the makeup of One makes sense (missed posts and previous comments notwithstanding):
Typical Kilos (Two and beyond) have 100 unique cards, and we know the rarity breakdown.
In One, not counting the Drop, we have 8 rares as opposed to 30. That’s 22 cards that need to be either uncommons or commons. That means the usual 30 UC and 40 C falls on its arse. Does it become 41 UC and 51 C? 30 UC and 62 C? (more likely methinks) I reckon this is as important as questions about the duplicated 20.
Incidentally AC, i reckon that the makeup of One will be identical from one kilo to another, as D are pluggin this whole ‘shared / common play experience’, which doesnt quite ring true if they vary the makeup.
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ChaosChild
1,342 post(s)
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I don’t think it matters in One whether the cards are common or uncommon.
In Two onwards the distinction is that you get 1 copy of the uncommons and 2 of the commons.
In One you get 1 full set of all of them plus 20 duplicates. It doesn’t matter which are common or uncommon. You get the same number of each and you can put 3 of each in your deck so you need 3 kilos for a playset.
You may as well call the duplicated cards common and the unique ones uncommmon if you need a distinction. But with the distribution model in One it really doesn’t matter.
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AlphaCenturion
2,384 post(s)
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Where did you see this? It’s new to me:
They’ve also said that 2 of the characters in 1 will be getting the extra support, which would suggest 10 cards each for a specific hero and villain.
I get why they would keep it all the same. But the more the same it is, the less likely I’ll buy more than one Kilo of One. Sure you need 3 of each card for a playset, but where on earth is the fun in buying a completely 100% pre-determined set of cards, just for the duplicates? You go ahead and buy 2 more kilos of One. I’ll buy 2 kilos of Two instead, and increase the variety I have.
Just the chance for those 20 cards to vary from kilo to kilo would help. I mean, if my buddies and I all get a kilo of One, and decide to play a free-for all, the difference will be our Hero/Villain and Signature cards. The rest will be virtually the same. The chance for me to have more of card 1-5 and him to have more of cards 6-10 and another guy to have more of cards 11-15 could at least give us SOME more variety. It isn’t much, and it wouldn’t really matter in the long run, but it could help.
And yeah, given that the only rares are characters, it doesn’t matter how rare the rest is. I’d say make all the signature cards uncommon, and everything else common, just for SOME differentiation, despite the fact that it doesn’t really mean anything in One.
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ChaosChild
1,342 post(s)
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@Alpha: From the Bonus Answers topic on the gameplay spoilers forum:
One is indeed a fixed set of 100 cards. The additional 20 cards (10 for Heroes, 10 for Villains) in the first set will be duplicates of cards from One in order to make building your first deck a little easier. Since we want to give you every card in One in a single purchase, it will make deck building a bit generic if you buy a single kilo to sample the game. We will choose one Hero and one Villain and print some duplicates that work well for those characters so that your first decks play with a little more flavor and structure than just a random assortment of cards from each side.
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MarthWMaster
1,293 post(s)
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Yeah, from that I don’t see how there can still be any confusion. They are fixed cards, and there are 10 for heroes and 10 for villains.
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AlphaCenturion
2,384 post(s)
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I still wish they would do that, but vary which Hero/Villain pair you get. (and thus slightly vary which 20 cards you’d get) It would give a little more variety. I mean, it sounds like they are focusing us into only using those two characters, as the others will have “bland” decks, because they don’t have those extra 20 cards. That’s LESS variety and flavor. More structure, yes. But since when have a mass of almost identical structures looked cool? We need some color!
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MarthWMaster
1,293 post(s)
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But what about the people who are going to go out and buy 3k? They’ll probably put together 30-card demo decks that use their extras.
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AlphaCenturion
2,384 post(s)
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But if they put together demo decks, instead of saying “Here, let’s play Hero vs Villain, do you want to be Iron Man or Magneto?” they can say “Here, let’s play, you have these choices, Iron Man, Magneto, The Hulk, Spider-Man, Dr. Doom, and Kraven the Hunter”.
If those 20 cards vary, then each kilo allows you to create DIFFERENT demo decks. In the above situation, if you then decided to run a 4 player team match, you’d end up with Iron Man and Iron Man fighting Magneto and Magneto. Because those are the only solid decks you could build with those extra 20 cards. But with those 20 varying depending on the Hero/Villain, that team match could be Iron Man and Hulk vs Dr. Doom and Kraven the Hunter.
I mean, if they don’t vary those 20 cards, then ALL demo decks people give out for free will contain virtually the same cards! The only way to give the new guys any variation is to sacrifice extra cards from One (3 kilos gives you 3 of every card, or enough for deckbuilding, and you won’t want to get rid of too many of those). Or you could sacrifice commons from Two (after 3 kilos you’ll have extras to get rid of)
If my best friend and I both get a Kilo of One, I’d like for there to be a chance that he has cards that I do not, focused on a different Hero/Villain, so we could BOTH play Hero and still have variety. (instead of having to play Hero vs Villain so we don’t duplicate each other’s decks)
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ChaosChild
1,342 post(s)
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This all depends on whether the 20 extra cards are signature cards for that specific hero/villain or not.
If they are signature cards then they can obviously only be used with the specified character. If they’re global cards then you can put whichever spare character you like in the demo decks, although the decks themselves will still be the same.
When it comes to Two, they’ve already said that signature fight cards will be uncommon so you won’t have any of these spare anyway. If all the common cards that we’re going to have spare are all global then we’ll get a decent variety of demo decks out of Two (and Three and Four and you get the idea).
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AlphaCenturion
2,384 post(s)
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True. Hadn’t thought of that.
But they did say that those 20 cards are focused towards a certain Hero/Villain combo. I took that as to be Signature cards plus non-sigs that work well with them.
If it’s just 20 extra cards for deckbuilding, why’d they have to isolate a single pair of hero/villain as being the focus of those 20 cards?
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ChaosChild
1,342 post(s)
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Maybe the images on the cards will be based on those particular characters? Rather than the gameplay?
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